WNL XII Tier 1 Qualifier #2 Challenge

Competition Analytics

WNL XII Tier 1 Qualifier #1 + #2 · Sat–Sun, Nov 7–8, 2026 at NinjaFit

Showing Elite only. Show everyone

Flow course · obstacle 8 of 10 · Walls & Climbing

Sonic Curve

  • 95%Made it36 of 38 who reached it
  • 2Fallsmedian 45.36 on it before falling
  • 5.64Median timecompleted runs
  • 3.99FastestGabriel Calnan · Elite Male

Every group

GroupMade ItMedianFastest
Overall
Everyone36 of 3895%5.643.99
By gender
Male29 of 29100%5.293.99
Female7 of 978%6.194.91
By age group
Kids4 of 4100%5.124.91
Teen10 of 1191%6.184.78
Young Adult4 of 580%5.884.20
Adult4 of 4100%5.855.29
Masters7 of 7100%7.104.88
Elite7 of 7100%4.333.99
By division
Kids Female2 of 2100%5.314.91
Kids Male2 of 2100%5.124.94
Teen Female4 of 580%6.976.16
Teen Male6 of 6100%5.384.78
Young Adult Female1 of 250%6.846.84
Young Adult Male3 of 3100%4.914.20
Adult Male4 of 4100%5.855.29
Masters Male7 of 7100%7.104.88
Elite Male7 of 7100%4.333.99

Fastest on Sonic Curve

  1. 1Gabriel CalnanElite Male3.99
  2. 2Cohen SmithElite Male4.02
  3. 3Conrad SchmidtYoung Adult Male4.20
  4. 4Nathan HohnElite Male4.27
  5. 5Liam WarrenElite Male4.33

← TarzanKnock Knock, Doorknobs →

Elite

Every athlete in this group, best place first. Tap a name for their run, obstacle by obstacle. Everything below shows this group only.

Flow course 13

  1. 1Nathan HohnElite Male · 10 of 10 obstacles · 🔔 buzzer59.66
  2. 1Savannah RobinsonElite Female · 6 of 10 obstacles56.55
  3. 2Gabriel CalnanElite Male · 10 of 10 obstacles · 🔔 buzzer1:01.58
  4. 3Cohen SmithElite Male · 10 of 10 obstacles · 🔔 buzzer1:03.91
  5. 4Liam WarrenElite Male · 10 of 10 obstacles · 🔔 buzzer1:13.47
  6. 5Jonathan CovingtonElite Male · 9 of 10 obstacles1:04.92
  7. 6James HamrickElite Male · 9 of 10 obstacles1:11.63
  8. 7Blake HohnElite Male · 8 of 10 obstacles48.06
  9. 8Jackson McGeeElite Male · 6 of 10 obstacles34.80
  10. 9Weston JustisElite Male · 5 of 10 obstacles32.86
  11. 10Trevor DrewElite Male · 4 of 10 obstacles29.28
  12. 11Cooper HallElite Male · 2 of 10 obstacles5.31
  13. 12Benjamin LeslieElite Male · 2 of 10 obstacles6.73

Highlights

Flow course: obstacle by obstacle

In course order. The bar is the share of athletes who reached the obstacle and made it. Tap an obstacle for every division, gender and age group.

90% or more made it70–89%Under 70%

  1. 1Lache LaneSwing & Lache

    100% made it (13 of 13) · no falls · median 2.28 · fastest 1.61 (Blake Hohn)

  2. 2Spidey SwingSwing & Lache

    100% made it (13 of 13) · no falls · median 3.50 · fastest 3.10 (Gabriel Calnan)

  3. 85% made it (11 of 13) · 2 falls · median 7.01 · fastest 4.94 (Weston Justis)

  4. 100% made it (11 of 11) · no falls · median 15.02 · fastest 10.58 (Jackson McGee)

  5. 5Pipe SliderMoving Obstacles

    91% made it (10 of 11) · 1 fall · median 5.70 · fastest 3.80 (Blake Hohn)

  6. 6The OrbiterMoving Obstacles

    90% made it (9 of 10) · 1 fall · median 7.04 · fastest 5.96 (Nathan Hohn)

  7. 7TarzanSwing & Lache

    78% made it (7 of 9) · 2 falls · median 6.15 · fastest 5.39 (Jonathan Covington)

  8. 8Sonic CurveWalls & Climbing

    100% made it (7 of 7) · no falls · median 4.33 · fastest 3.99 (Gabriel Calnan)

  9. 9Knock Knock, DoorknobsUpper Body & Grip

    86% made it (6 of 7) · 1 fall · median 9.52 · fastest 6.31 (Gabriel Calnan)

  10. 10Hold TightUpper Body & Grip

    67% made it (4 of 6) · 2 falls · median 5.97 · fastest 5.23 (Cohen Smith)

By obstacle type

How often athletes made it through each kind of obstacle, hardest first: a quick guide to what to train next.

TypeFlow
Upper Body & Grip77%Knock Knock, Doorknobs, Hold Tight
Balance85%Tyler's Choice Balance
Moving Obstacles90%Pipe Slider, The Orbiter
Swing & Lache94%Lache Lane, Spidey Swing, Tarzan
Other100%Come and Go
Walls & Climbing100%Sonic Curve

By division

Flow course

DivisionClearsAvg ObstaclesMost Falls
Elite Female0 of 10%6Tarzan1 fall
Elite Male4 of 1233%7.1Hold Tight2 falls

Analytics by NinjaHQ (opens in a new tab). From the official NinjaWorks timing. Updated Nov 8, 12:03 PM; this page catches up about every 10 minutes during the competition. A fall is a run that ended on that obstacle. Medians and fastest times count only completed obstacles.