WNL XII Tier 1 Qualifier #2 Challenge

Competition Analytics

WNL XII Tier 1 Qualifier #1 + #2 · Sat–Sun, Nov 7–8, 2026 at NinjaFit

Showing Adult only. Show everyone

Flow course · obstacle 9 of 10 · Upper Body & Grip

Knock Knock, Doorknobs

  • 84%Made it31 of 37 who reached it
  • 6Fallsmedian 45.36 on it before falling
  • 10.96Median timecompleted runs
  • 6.31FastestGabriel Calnan · Elite Male

Every group

GroupMade ItMedianFastest
Overall
Everyone31 of 3784%10.966.31
By gender
Male25 of 2986%10.546.31
Female6 of 875%13.6210.83
By age group
Kids4 of 4100%14.738.34
Teen8 of 1173%9.887.04
Young Adult3 of 475%9.197.67
Adult4 of 4100%10.838.92
Masters6 of 786%17.6313.83
Elite6 of 786%9.526.31
By division
Kids Female2 of 2100%15.0712.39
Kids Male2 of 2100%12.708.34
Teen Female3 of 560%11.6110.83
Teen Male5 of 683%8.807.04
Young Adult Female1 of 1100%14.8514.85
Young Adult Male2 of 367%8.437.67
Adult Male4 of 4100%10.838.92
Masters Male6 of 786%17.6313.83
Elite Male6 of 786%9.526.31

Fastest on Knock Knock, Doorknobs

  1. 1Gabriel CalnanElite Male6.31
  2. 2Jack OdellTeen Male7.04
  3. 3Rylan LeichnerTeen Male7.26
  4. 4Conrad SchmidtYoung Adult Male7.67
  5. 5Carter LewisKids Male8.34

← Sonic CurveHold Tight →

Adult

Every athlete in this group, best place first. Tap a name for their run, obstacle by obstacle. Everything below shows this group only.

Highlights

Flow course: obstacle by obstacle

In course order. The bar is the share of athletes who reached the obstacle and made it. Tap an obstacle for every division, gender and age group.

90% or more made it70–89%Under 70%

  1. 1Lache LaneSwing & Lache

    100% made it (7 of 7) · no falls · median 3.11 · fastest 2.17 (Henry Katrek)

  2. 2Spidey SwingSwing & Lache

    100% made it (7 of 7) · no falls · median 4.13 · fastest 3.56 (Matthew Buckner)

  3. 86% made it (6 of 7) · 1 fall · median 9.95 · fastest 7.24 (Matthew Buckner)

  4. 100% made it (6 of 6) · no falls · median 17.09 · fastest 10.13 (Hannah Fossette)

  5. 5Pipe SliderMoving Obstacles

    83% made it (5 of 6) · 1 fall · median 5.43 · fastest 4.56 (Henry Katrek)

  6. 6The OrbiterMoving Obstacles

    80% made it (4 of 5) · 1 fall · median 8.89 · fastest 8.13 (Matthew Buckner)

  7. 7TarzanSwing & Lache

    100% made it (4 of 4) · no falls · median 6.19 · fastest 5.61 (Chad Hohn)

  8. 8Sonic CurveWalls & Climbing

    100% made it (4 of 4) · no falls · median 5.85 · fastest 5.29 (Henry Katrek)

  9. 9Knock Knock, DoorknobsUpper Body & Grip

    100% made it (4 of 4) · no falls · median 10.83 · fastest 8.92 (Henry Katrek)

  10. 10Hold TightUpper Body & Grip

    50% made it (2 of 4) · 2 falls · median 8.37 · fastest 6.32 (Matthew Buckner)

By obstacle type

How often athletes made it through each kind of obstacle, hardest first: a quick guide to what to train next.

TypeFlow
Upper Body & Grip75%Knock Knock, Doorknobs, Hold Tight
Moving Obstacles82%Pipe Slider, The Orbiter
Balance86%Tyler's Choice Balance
Swing & Lache100%Lache Lane, Spidey Swing, Tarzan
Other100%Come and Go
Walls & Climbing100%Sonic Curve

By division

Flow course

DivisionClearsAvg ObstaclesMost Falls
Adult Female0 of 20%3Pipe Slider1 fall
Adult Male2 of 540%8.6Hold Tight2 falls

Analytics by NinjaHQ (opens in a new tab). From the official NinjaWorks timing. Updated Nov 8, 12:03 PM; this page catches up about every 10 minutes during the competition. A fall is a run that ended on that obstacle. Medians and fastest times count only completed obstacles.