WNL XII Tier 1 Qualifier #2 Challenge

Competition Analytics

WNL XII Tier 1 Qualifier #1 + #2 · Sat–Sun, Nov 7–8, 2026 at NinjaFit

Showing Adult only. Show everyone

Flow course · obstacle 4 of 10 · Other

Come and Go

  • 94%Made it51 of 54 who reached it
  • 3Fallsmedian 7.72 on it before falling
  • 13.07Median timecompleted runs
  • 6.25FastestAgustin Vega · Teen Male

Every group

GroupMade ItMedianFastest
Overall
Everyone51 of 5494%13.076.25
By gender
Male37 of 3897%13.076.25
Female14 of 1688%11.727.64
By age group
Kids5 of 5100%9.727.64
Teen11 of 1385%9.526.25
Young Adult6 of 786%18.4710.11
Adult6 of 6100%17.0910.13
Masters12 of 12100%12.957.13
Elite11 of 11100%15.0210.58
By division
Kids Female3 of 3100%15.347.64
Kids Male2 of 2100%9.088.44
Teen Female4 of 667%10.199.52
Teen Male7 of 7100%8.726.25
Young Adult Female2 of 2100%13.1410.11
Young Adult Male4 of 580%20.2618.00
Adult Female1 of 1100%10.1310.13
Adult Male5 of 5100%17.3014.06
Masters Female3 of 3100%24.2515.90
Masters Male9 of 9100%12.077.13
Elite Female1 of 1100%12.5612.56
Elite Male10 of 10100%15.3510.58

Fastest on Come and Go

  1. 1Agustin VegaTeen Male6.25
  2. 2Kevin SandelinMasters Male7.13
  3. 3Eva MyracleKids Female7.64
  4. 4Jack OdellTeen Male8.03
  5. 5David KiserMasters Male8.22

← Tyler's Choice BalancePipe Slider →

Adult

Every athlete in this group, best place first. Tap a name for their run, obstacle by obstacle. Everything below shows this group only.

Highlights

Flow course: obstacle by obstacle

In course order. The bar is the share of athletes who reached the obstacle and made it. Tap an obstacle for every division, gender and age group.

90% or more made it70–89%Under 70%

  1. 1Lache LaneSwing & Lache

    100% made it (7 of 7) · no falls · median 3.11 · fastest 2.17 (Henry Katrek)

  2. 2Spidey SwingSwing & Lache

    100% made it (7 of 7) · no falls · median 4.13 · fastest 3.56 (Matthew Buckner)

  3. 86% made it (6 of 7) · 1 fall · median 9.95 · fastest 7.24 (Matthew Buckner)

  4. 100% made it (6 of 6) · no falls · median 17.09 · fastest 10.13 (Hannah Fossette)

  5. 5Pipe SliderMoving Obstacles

    83% made it (5 of 6) · 1 fall · median 5.43 · fastest 4.56 (Henry Katrek)

  6. 6The OrbiterMoving Obstacles

    80% made it (4 of 5) · 1 fall · median 8.89 · fastest 8.13 (Matthew Buckner)

  7. 7TarzanSwing & Lache

    100% made it (4 of 4) · no falls · median 6.19 · fastest 5.61 (Chad Hohn)

  8. 8Sonic CurveWalls & Climbing

    100% made it (4 of 4) · no falls · median 5.85 · fastest 5.29 (Henry Katrek)

  9. 9Knock Knock, DoorknobsUpper Body & Grip

    100% made it (4 of 4) · no falls · median 10.83 · fastest 8.92 (Henry Katrek)

  10. 10Hold TightUpper Body & Grip

    50% made it (2 of 4) · 2 falls · median 8.37 · fastest 6.32 (Matthew Buckner)

By obstacle type

How often athletes made it through each kind of obstacle, hardest first: a quick guide to what to train next.

TypeFlow
Upper Body & Grip75%Knock Knock, Doorknobs, Hold Tight
Moving Obstacles82%Pipe Slider, The Orbiter
Balance86%Tyler's Choice Balance
Swing & Lache100%Lache Lane, Spidey Swing, Tarzan
Other100%Come and Go
Walls & Climbing100%Sonic Curve

By division

Flow course

DivisionClearsAvg ObstaclesMost Falls
Adult Female0 of 20%3Pipe Slider1 fall
Adult Male2 of 540%8.6Hold Tight2 falls

Analytics by NinjaHQ (opens in a new tab). From the official NinjaWorks timing. Updated Nov 8, 12:03 PM; this page catches up about every 10 minutes during the competition. A fall is a run that ended on that obstacle. Medians and fastest times count only completed obstacles.