WNL XII Tier 1 Qualifier #2 Challenge

Competition Analytics

WNL XII Tier 1 Qualifier #1 + #2 · Sat–Sun, Nov 7–8, 2026 at NinjaFit

Showing Masters Female only. Show everyone

Challenge course · obstacle 6 of 10 · Balance

Karate Balance

  • 94%Made it50 of 53 who reached it
  • 3Falls
  • 7Retries7 athletes retried
  • 7.97Median timecompleted runs
  • 3.79FastestWeston Justis · Elite Male

Every group

GroupMade ItRetriesMedianFastest
Overall
Everyone50 of 5394%77.973.79
By gender
Male34 of 3792%67.303.79
Female16 of 16100%18.646.41
By age group
Kids6 of 6100%08.756.57
Teen10 of 1191%18.525.04
Young Adult6 of 786%010.545.63
Adult6 of 6100%28.944.40
Masters10 of 1191%29.756.46
Elite12 of 12100%26.103.79
By division
Kids Female4 of 4100%08.997.55
Kids Male2 of 2100%08.056.57
Teen Female6 of 6100%09.517.56
Teen Male4 of 580%15.455.04
Young Adult Female2 of 2100%010.166.41
Young Adult Male4 of 580%010.545.63
Adult Female1 of 1100%07.977.97
Adult Male5 of 5100%29.904.40
Masters Female2 of 2100%19.986.46
Masters Male8 of 989%19.756.54
Elite Female1 of 1100%06.606.60
Elite Male11 of 11100%26.063.79

Fastest on Karate Balance

  1. 1Weston JustisElite Male3.79
  2. 2Matthew BucknerAdult Male4.40
  3. 3Cooper HallElite Male4.84
  4. 4Jackson McGeeElite Male4.84
  5. 5Jack OdellTeen Male5.04

← Devil StepsPull-N-Go →

Masters Female

Every athlete in this group, best place first. Tap a name for their run, obstacle by obstacle. Everything below shows this group only.

Highlights

Challenge course

  • 0Course clears0% of 3 runs
  • Tick TockMost falls1 fall · 100% of those who reached it
  • Pole VaultMost retries2 retries by 2 athletes
  • 5.3 of 8Average obstacles
How far runs gotMade itFell (number above)

Obstacle number · the full height is all 3 runs

Challenge course: obstacle by obstacle

In course order. The bar is the share of athletes who reached the obstacle and made it. Tap an obstacle for every division, gender and age group.

90% or more made it70–89%Under 70%

  1. 1Swingin AroundSwing & Lache

    100% made it (3 of 3) · no falls · median 22.14 · fastest 16.57 (Ashley Kiser)

  2. 2Dropping ShelvesMoving Obstacles

    100% made it (3 of 3) · no falls · median 11.37 · fastest 9.18 (Ashley Kiser)

  3. 3Pole VaultSwing & Lache

    100% made it (3 of 3) · no falls · 2 retries · median 35.26 · fastest 22.76 (Ashley Kiser)

  4. 4Tic Tac BoardsJumps & Precision

    67% made it (2 of 3) · 1 fall · 1 retry · median 44.66 · fastest 31.13 (Ashley Kiser)

  5. 5Devil StepsBalance

    100% made it (2 of 2) · no falls · median 15.95 · fastest 13.57 (Ashley Kiser)

  6. 100% made it (2 of 2) · no falls · 1 retry · median 9.98 · fastest 6.46 (Ashley Kiser)

  7. 7Pull-N-GoUpper Body & Grip

    50% made it (1 of 2) · 1 fall · median 55.30 · fastest 55.30 (Ashley Kiser)

  8. 8Tick TockMoving Obstacles

    0% made it (0 of 1) · 1 fall · 1 retry

By obstacle type

How often athletes made it through each kind of obstacle, hardest first: a quick guide to what to train next.

TypeChallenge
Upper Body & Grip50%Pull-N-Go
Jumps & Precision67%Tic Tac Boards
Moving Obstacles75%Dropping Shelves, Tick Tock
Swing & Lache100%Swingin Around, Pole Vault
Balance100%Devil Steps, Karate Balance

By division

Challenge course

DivisionClearsAvg ObstaclesMost Falls
Masters Female0 of 30%5.3Tick Tock1 fall

Analytics by NinjaHQ (opens in a new tab). From the official NinjaWorks timing. Updated Nov 8, 11:52 AM; this page catches up about every 10 minutes during the competition. A fall is a run that ended on that obstacle. Medians and fastest times count only completed obstacles.