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TC Tanner Cornell Division Teen Female
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Each obstacle against the median of the other athletes in the same division who completed it. Green is faster, orange slower.
Flow course 3rd Place of 7 in Teen Female 9 of 10 Obstacles 1:27.37 Time to Last Obstacle Lost the most time on Knock Knock, Doorknobs : 4.62 s slower than the Teen Female median. Best obstacle: Pipe Slider , 2nd fastest of 4 in Teen Female. The run ended on Hold Tight (obstacle 10 of 10). Against the division median Faster SlowerLache Lane +2.39 slower Spidey Swing +0.98 slower Tyler's Choice Balance +2.23 slower Come and Go +1.24 slower Pipe Slider −1.11 faster The Orbiter +0.39 slower Tarzan +0.27 slower Sonic Curve +1.56 slower Knock Knock, Doorknobs +4.62 slower Challenge course 6th Place of 8 in Teen Female 7 of 10 Obstacles 3:42.13 Time to Last Obstacle Lost the most time on Pull-N-Go : 29.41 s slower than the Teen Female median. Best obstacle: Tic Tac Boards , 3rd fastest of 8 in Teen Female. The run ended on Tick Tock (obstacle 8 of 10). 2 retries used. Against the division median Faster SlowerSwingin Around +1.77 slower Dropping Shelves −4.10 faster Pole Vault +15.91 slower Tic Tac Boards −2.95 faster Devil Steps +4.95 slower Karate Balance +2.77 slower Pull-N-Go +29.41 slower Tanner's two courses Result Flow Challenge Place 3rd 6th Obstacles 9 7 Time 1:27.37to last obstacle 3:42.13to last obstacle Clear No No
By obstacle type, both courses Upper Body & Grip : made 2 of 3Moving Obstacles : made 3 of 4Swing & Lache : made 5 of 5Balance : made 3 of 3Other : made 1 of 1Walls & Climbing : made 1 of 1Jumps & Precision : made 1 of 1Female Every athlete in this group, best place first. Tap a name for their run, obstacle by obstacle. Everything below shows this group only.
Highlights Flow course 🔔 5 Course clears 26% of 19 runs 🔥 Pipe Slider Most falls 5 falls · 33% of those who reached it ⚡ 1:20.48 Fastest clear Ayla Bertrand · Teen Female📊 6 of 10 Average obstacles median clear 1:33.62 How far runs got Made it Fell (number above)1 Lache Lane: 19 reached it, 19 made it, 0 fell 2 Spidey Swing: 19 reached it, 19 made it, 0 fell 3 3 Tyler's Choice Balance: 19 reached it, 16 made it, 3 fell 2 4 Come and Go: 16 reached it, 14 made it, 2 fell 5 5 Pipe Slider: 15 reached it, 10 made it, 5 fell 1 6 The Orbiter: 11 reached it, 10 made it, 1 fell 3 7 Tarzan: 11 reached it, 8 made it, 3 fell 2 8 Sonic Curve: 9 reached it, 7 made it, 2 fell 2 9 Knock Knock, Doorknobs: 8 reached it, 6 made it, 2 fell 1 10 Hold Tight: 6 reached it, 5 made it, 1 fell 🔔 5 hit the buzzer
Obstacle number · the full height is all 19 runs
Flow course: obstacle by obstacle In course order. The bar is the share of athletes who reached the obstacle and made it. Tap an obstacle for every division, gender and age group.
90% or more made it 70–89% Under 70%
100% made it (19 of 19) · no falls · median 4.45 · fastest 2.73 (Bella Zimmerman )
100% made it (19 of 19) · no falls · median 4.55 · fastest 3.08 (Ayla Bertrand )
84% made it (16 of 19) · 3 falls · median 11.44 · fastest 5.70 (Layla Sherman )
88% made it (14 of 16) · 2 falls · median 11.72 · fastest 7.64 (Eva Myracle )
67% made it (10 of 15) · 5 falls · median 10.37 · fastest 4.47 (Eva Myracle )
91% made it (10 of 11) · 1 fall · median 13.53 · fastest 9.31 (Ayla Bertrand )
73% made it (8 of 11) · 3 falls · median 7.16 · fastest 6.16 (Riley Canter )
78% made it (7 of 9) · 2 falls · median 6.19 · fastest 4.91 (Layla Sherman )
75% made it (6 of 8) · 2 falls · median 13.62 · fastest 10.83 (Capri Caldwell )
83% made it (5 of 6) · 1 fall · median 13.90 · fastest 8.52 (Ayla Bertrand )
By obstacle type How often athletes made it through each kind of obstacle, hardest first: a quick guide to what to train next.
Type Flow Moving Obstacles 77% Pipe Slider, The Orbiter Walls & Climbing 78% Sonic Curve Upper Body & Grip 79% Knock Knock, Doorknobs, Hold Tight Balance 84% Tyler's Choice Balance Other 88% Come and Go Swing & Lache 94% Lache Lane, Spidey Swing, Tarzan
Analytics by NinjaHQ (opens in a new tab) . From the official NinjaWorks timing. Updated Nov 8, 12:03 PM; this page catches up about every 10 minutes during the competition. A fall is a run that ended on that obstacle. Medians and fastest times count only completed obstacles.