WNL XII Tier 1 Qualifier #2 Challenge

Competition Analytics

WNL XII Tier 1 Qualifier #1 + #2 · Sat–Sun, Nov 7–8, 2026 at NinjaFit

Showing Teen Male only. Show everyone

Max Cardinell

“MC”

@cardinell.ninjas on Instagram (opens in a new tab)

Home gymNYX Training CenterDivisionTeen Male

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Each obstacle against the median of the other athletes in the same division who completed it. Green is faster, orange slower.

Flow course

  • 5thPlaceof 8 in Teen Male
  • 10 of 10Obstacles
  • 1:20.90Time
  • Lost the most time on Knock Knock, Doorknobs: 2.51 s slower than the Teen Male median.
  • Hit the buzzer: a full course clear.
Against the division medianFasterSlower
  1. Lache Lane+0.54 slower
  2. Spidey Swing+0.45 slower
  3. Tyler's Choice Balance+1.59 slower
  4. Come and Go+2.30 slower
  5. Pipe Slider+1.95 slower
  6. The Orbiter+0.52 slower
  7. Tarzan+1.27 slower
  8. Sonic Curve+1.73 slower
  9. Knock Knock, Doorknobs+2.51 slower
  10. Hold Tight+2.47 slower
#ObstacleTimeMedian of the Division+/− vs the Median
1Lache Lane3.492.95+0.54
2Spidey Swing3.923.47+0.45
3Tyler's Choice Balance8.807.21+1.59
4Come and Go10.908.60+2.30
5Pipe Slider9.477.52+1.95
6The Orbiter8.768.24+0.52
7Tarzan7.045.77+1.27
8Sonic Curve6.825.09+1.73
9Knock Knock, Doorknobs10.548.03+2.51
10Hold Tight Buzzer11.188.71+2.47

Challenge course

  • 8thPlaceof 9 in Teen Male
  • 1 of 10Obstacles
  • 10.54Time to Last Obstacle
  • Lost the most time on Swingin Around: 1.72 s slower than the Teen Male median.
  • The run ended on Dropping Shelves (obstacle 2 of 10).
  • 1 retry used.
Against the division medianFasterSlower
  1. Swingin Around+1.72 slower
#ObstacleTimeMedian of the Division+/− vs the Median
1Swingin Around10.548.82+1.72
2Dropping ShelvesFell13.85–

Max's two courses

ResultFlowChallenge
Place5th8th
Obstacles101
Time1:20.9010.54to last obstacle
ClearYesNo

By obstacle type, both courses

  • Moving Obstacles: made 2 of 3
  • Swing & Lache: made 4 of 4
  • Balance: made 1 of 1
  • Other: made 1 of 1
  • Walls & Climbing: made 1 of 1
  • Upper Body & Grip: made 2 of 2

Teen Male

Every athlete in this group, best place first. Tap a name for their run, obstacle by obstacle. Everything below shows this group only.

Highlights

Challenge course: obstacle by obstacle

In course order. The bar is the share of athletes who reached the obstacle and made it. Tap an obstacle for every division, gender and age group.

90% or more made it70–89%Under 70%

  1. 1Swingin AroundSwing & Lache

    100% made it (9 of 9) · no falls · 1 retry · median 9.40 · fastest 7.13 (James Huck)

  2. 2Dropping ShelvesMoving Obstacles

    67% made it (6 of 9) · 3 falls · 3 retries · median 13.85 · fastest 11.74 (James Huck)

  3. 3Pole VaultSwing & Lache

    100% made it (6 of 6) · no falls · 1 retry · median 12.82 · fastest 11.29 (Jack Odell)

  4. 4Tic Tac BoardsJumps & Precision

    83% made it (5 of 6) · 1 fall · 1 retry · median 12.69 · fastest 11.03 (Rylan Leichner)

  5. 5Devil StepsBalance

    100% made it (5 of 5) · no falls · median 13.89 · fastest 9.41 (Rylan Leichner)

  6. 80% made it (4 of 5) · 1 fall · 1 retry · median 5.45 · fastest 5.04 (Jack Odell)

  7. 7Pull-N-GoUpper Body & Grip

    75% made it (3 of 4) · 1 fall · 2 retries · median 36.24 · fastest 25.10 (Rylan Leichner)

  8. 8Tick TockMoving Obstacles

    100% made it (3 of 3) · no falls · median 17.09 · fastest 14.89 (James Huck)

  9. 9French Toast SticksUpper Body & Grip

    100% made it (3 of 3) · no falls · 1 retry · median 16.13 · fastest 10.52 (Rylan Leichner)

  10. 10Lobster TraverseUpper Body & Grip

    100% made it (3 of 3) · no falls · median 25.91 · fastest 23.53 (Jack Odell)

By obstacle type

How often athletes made it through each kind of obstacle, hardest first: a quick guide to what to train next.

TypeChallenge
Moving Obstacles75%Dropping Shelves, Tick Tock
Jumps & Precision83%Tic Tac Boards
Balance90%Devil Steps, Karate Balance
Upper Body & Grip90%Pull-N-Go, French Toast Sticks, Lobster Traverse
Swing & Lache100%Swingin Around, Pole Vault

By division

Challenge course

DivisionClearsAvg ObstaclesMost Falls
Teen Male3 of 933%5.2Dropping Shelves3 falls

Analytics by NinjaHQ (opens in a new tab). From the official NinjaWorks timing. Updated Nov 8, 11:52 AM; this page catches up about every 10 minutes during the competition. A fall is a run that ended on that obstacle. Medians and fastest times count only completed obstacles.