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LT Logan Tucker Home gym NYX Training CenterDivision Teen Female📸 Share Logan's results on Instagram
Each obstacle against the median of the other athletes in the same division who completed it. Green is faster, orange slower.
Flow course 5th Place of 7 in Teen Female 3 of 10 Obstacles 15.17 Time to Last Obstacle 🥇 Fastest in Teen Female on Tyler's Choice Balance . Best obstacle: Tyler's Choice Balance , 1st fastest of 6 in Teen Female. The run ended on Come and Go (obstacle 4 of 10) after 7.72 on it. Against the division median Faster SlowerLache Lane −0.00 faster Spidey Swing −0.09 faster Tyler's Choice Balance −0.99 faster Challenge course 5th Place of 8 in Teen Female 7 of 10 Obstacles 3:20.27 Time to Last Obstacle 🥇 Fastest in Teen Female on Swingin Around . Lost the most time on Devil Steps : 25.55 s slower than the Teen Female median. Best obstacle: Swingin Around , 1st fastest of 8 in Teen Female. The run ended on Tick Tock (obstacle 8 of 10). 2 retries used. Against the division median Faster SlowerSwingin Around −4.22 faster Dropping Shelves +5.19 slower Pole Vault +2.00 slower Tic Tac Boards +0.28 slower Devil Steps +25.55 slower Karate Balance −1.99 faster Pull-N-Go +1.32 slower Logan's two courses Result Flow Challenge Place 5th 5th Obstacles 3 7 Time 15.17to last obstacle 3:20.27to last obstacle Clear No No
By obstacle type, both courses Other : made 0 of 1Walls & Climbing : made 0 of 1Moving Obstacles : made 1 of 4Upper Body & Grip : made 1 of 2Swing & Lache : made 4 of 5Balance : made 3 of 3Jumps & Precision : made 1 of 1Teen Female Every athlete in this group, best place first. Tap a name for their run, obstacle by obstacle. Everything below shows this group only.
Highlights Flow course 🔔 2 Course clears 29% of 7 runs 🔥 Knock Knock, Doorknobs Most falls 2 falls · 40% of those who reached it ⚡ 1:20.48 Fastest clear Ayla Bertrand · Teen Female📊 6.4 of 10 Average obstacles median clear 1:26.46 How far runs got Made it Fell (number above)1 Lache Lane: 7 reached it, 7 made it, 0 fell 2 Spidey Swing: 7 reached it, 7 made it, 0 fell 1 3 Tyler's Choice Balance: 7 reached it, 6 made it, 1 fell 2 4 Come and Go: 6 reached it, 4 made it, 2 fell 1 5 Pipe Slider: 5 reached it, 4 made it, 1 fell 1 6 The Orbiter: 5 reached it, 4 made it, 1 fell 1 7 Tarzan: 5 reached it, 4 made it, 1 fell 1 8 Sonic Curve: 5 reached it, 4 made it, 1 fell 2 9 Knock Knock, Doorknobs: 5 reached it, 3 made it, 2 fell 1 10 Hold Tight: 3 reached it, 2 made it, 1 fell 🔔 2 hit the buzzer
Obstacle number · the full height is all 7 runs
Flow course: obstacle by obstacle In course order. The bar is the share of athletes who reached the obstacle and made it. Tap an obstacle for every division, gender and age group.
90% or more made it 70–89% Under 70%
100% made it (7 of 7) · no falls · median 3.69 · fastest 3.15 (Riley Canter )
100% made it (7 of 7) · no falls · median 3.60 · fastest 3.08 (Ayla Bertrand )
86% made it (6 of 7) · 1 fall · median 8.93 · fastest 7.96 (Logan Tucker )
67% made it (4 of 6) · 2 falls · median 10.19 · fastest 9.52 (Riley Canter )
80% made it (4 of 5) · 1 fall · median 12.54 · fastest 10.45 (Ayla Bertrand )
80% made it (4 of 5) · 1 fall · median 12.24 · fastest 9.31 (Ayla Bertrand )
80% made it (4 of 5) · 1 fall · median 6.81 · fastest 6.16 (Riley Canter )
80% made it (4 of 5) · 1 fall · median 6.97 · fastest 6.16 (Ayla Bertrand )
60% made it (3 of 5) · 2 falls · median 11.61 · fastest 10.83 (Capri Caldwell )
67% made it (2 of 3) · 1 fall · median 11.21 · fastest 8.52 (Ayla Bertrand )
By obstacle type How often athletes made it through each kind of obstacle, hardest first: a quick guide to what to train next.
Type Flow Upper Body & Grip 63% Knock Knock, Doorknobs, Hold Tight Other 67% Come and Go Moving Obstacles 80% Pipe Slider, The Orbiter Walls & Climbing 80% Sonic Curve Balance 86% Tyler's Choice Balance Swing & Lache 95% Lache Lane, Spidey Swing, Tarzan
By division Flow course Division Clears Avg Obstacles Most Falls Teen Female 2 of 729% 6.4 Knock Knock, Doorknobs2 falls
Analytics by NinjaHQ (opens in a new tab) . From the official NinjaWorks timing. Updated Nov 8, 11:52 AM; this page catches up about every 10 minutes during the competition. A fall is a run that ended on that obstacle. Medians and fastest times count only completed obstacles.