WNL XII Tier 1 Qualifier #2 Challenge

Competition Analytics

WNL XII Tier 1 Qualifier #1 + #2 · Sat–Sun, Nov 7–8, 2026 at NinjaFit

Showing Teen only. Show everyone

Gabriel Calnan

Home gymMOTIVE School of MovementDivisionElite Male

📸 Share Gabriel's results on Instagram

Each obstacle against the median of the other athletes in the same division who completed it. Green is faster, orange slower.

Flow course

  • 2ndPlaceof 12 in Elite Male
  • 10 of 10Obstacles
  • 1:01.58Time
  • ⚡ Fastest of everyone on Sonic Curve, Knock Knock, Doorknobs.
  • 🥇 Fastest in Elite Male on Spidey Swing.
  • Lost the most time on Come and Go: 0.65 s slower than the Elite Male median.
  • Best obstacle: Spidey Swing, 1st fastest of 12 in Elite Male.
  • Hit the buzzer: a full course clear.
Against the division medianFasterSlower
  1. Lache Lane−0.12 faster
  2. Spidey Swing−0.40 faster
  3. Tyler's Choice Balance−1.03 faster
  4. Come and Go+0.65 slower
  5. Pipe Slider−0.56 faster
  6. The Orbiter+0.18 slower
  7. Tarzan−0.15 faster
  8. Sonic Curve−0.36 faster
  9. Knock Knock, Doorknobs−3.29 faster
  10. Hold Tight+0.32 slower
#ObstacleTimeMedian of the Division+/− vs the Median
1Lache Lane2.162.28−0.12
2Spidey Swing 🥇 Fastest in division3.103.50−0.40
3Tyler's Choice Balance5.987.01−1.03
4Come and Go15.6715.02+0.65
5Pipe Slider5.145.70−0.56
6The Orbiter7.046.86+0.18
7Tarzan6.066.21−0.15
8Sonic Curve ⚡ Fastest of all3.994.35−0.36
9Knock Knock, Doorknobs ⚡ Fastest of all6.319.60−3.29
10Hold Tight Buzzer Top 3 · 3rd of all6.135.81+0.32

Challenge course

  • 7thPlaceof 12 in Elite Male
  • 7 of 10Obstacles
  • 1:42.51Time to Last Obstacle
  • Lost the most time on Pull-N-Go: 4.70 s slower than the Elite Male median.
  • Best obstacle: Swingin Around, 3rd fastest of 12 in Elite Male.
  • The run ended on Tick Tock (obstacle 8 of 10).
  • 1 retry used.
Against the division medianFasterSlower
  1. Swingin Around−0.45 faster
  2. Dropping Shelves+1.03 slower
  3. Pole Vault−2.29 faster
  4. Tic Tac Boards+1.07 slower
  5. Devil Steps+1.08 slower
  6. Karate Balance+0.27 slower
  7. Pull-N-Go+4.70 slower
#ObstacleTimeMedian of the Division+/− vs the Median
1Swingin Around7.197.64−0.45
2Dropping Shelves7.326.29+1.03
3Pole Vault12.8515.14−2.29
4Tic Tac Boards18.8617.79+1.07
5Devil Steps11.5110.43+1.08
6Karate Balance6.065.79+0.27
7Pull-N-Go38.7334.03+4.70
8Tick TockFell28.62–

Gabriel's two courses

ResultFlowChallenge
Place2nd7th
Obstacles107
Time1:01.581:42.51to last obstacle
ClearYesNo

By obstacle type, both courses

  • Moving Obstacles: made 3 of 4
  • Swing & Lache: made 5 of 5
  • Balance: made 3 of 3
  • Other: made 1 of 1
  • Walls & Climbing: made 1 of 1
  • Upper Body & Grip: made 3 of 3
  • Jumps & Precision: made 1 of 1

Teen

Every athlete in this group, best place first. Tap a name for their run, obstacle by obstacle. Everything below shows this group only.

Flow course 15

  1. 1Agustin VegaTeen Male · 10 of 10 obstacles · 🔔 buzzer1:01.57
  2. 1Ayla BertrandTeen Female · 10 of 10 obstacles · 🔔 buzzer1:20.48
  3. 2Rylan LeichnerTeen Male · 10 of 10 obstacles · 🔔 buzzer1:02.27
  4. 2Capri CaldwellTeen Female · 10 of 10 obstacles · 🔔 buzzer1:32.43
  5. 3Jack OdellTeen Male · 10 of 10 obstacles · 🔔 buzzer1:03.13
  6. 3Tanner CornellTeen Female · 9 of 10 obstacles1:27.37
  7. 4Dylan FesslerTeen Male · 10 of 10 obstacles · 🔔 buzzer1:05.47
  8. 4Riley CanterTeen Female · 8 of 10 obstacles1:06.45
  9. 5Max CardinellTeen Male · 10 of 10 obstacles · 🔔 buzzer1:20.90
  10. 5Logan TuckerTeen Female · 3 of 10 obstacles15.17
  11. 6Stella RossiTeen Female · 3 of 10 obstacles16.64
  12. 7Dieter Werhahn ViensTeen Male · 8 of 10 obstacles1:08.78
  13. 7Analise NehnevajsaTeen Female · 2 of 10 obstacles9.18
  14. 8Wyatt TurcoTeen Male · 6 of 10 obstacles45.04
  15. 9Connor SainsurinTeen Male · 2 of 10 obstacles6.40

Highlights

Flow course

  • 7Course clears47% of 15 runs
  • Knock Knock, DoorknobsMost falls3 falls · 27% of those who reached it
  • 1:01.57Fastest clearAgustin Vega · Teen Male
  • 7.4 of 10Average obstaclesmedian clear 1:05.47
How far runs gotMade itFell (number above)

Obstacle number · the full height is all 15 runs

1 more run has a result but no obstacle times from NinjaWorks, so it isn't in these numbers.

Flow course: obstacle by obstacle

In course order. The bar is the share of athletes who reached the obstacle and made it. Tap an obstacle for every division, gender and age group.

90% or more made it70–89%Under 70%

  1. 1Lache LaneSwing & Lache

    100% made it (15 of 15) · no falls · median 3.30 · fastest 2.52 (Rylan Leichner)

  2. 2Spidey SwingSwing & Lache

    100% made it (15 of 15) · no falls · median 3.51 · fastest 3.08 (Ayla Bertrand)

  3. 87% made it (13 of 15) · 2 falls · median 8.29 · fastest 6.09 (Rylan Leichner)

  4. 85% made it (11 of 13) · 2 falls · median 9.52 · fastest 6.25 (Agustin Vega)

  5. 5Pipe SliderMoving Obstacles

    92% made it (11 of 12) · 1 fall · median 9.47 · fastest 6.79 (Agustin Vega)

  6. 6The OrbiterMoving Obstacles

    92% made it (11 of 12) · 1 fall · median 9.31 · fastest 6.34 (Dylan Fessler)

  7. 7TarzanSwing & Lache

    83% made it (10 of 12) · 2 falls · median 6.42 · fastest 5.41 (Jack Odell)

  8. 8Sonic CurveWalls & Climbing

    91% made it (10 of 11) · 1 fall · median 6.18 · fastest 4.78 (Rylan Leichner)

  9. 9Knock Knock, DoorknobsUpper Body & Grip

    73% made it (8 of 11) · 3 falls · median 9.88 · fastest 7.04 (Jack Odell)

  10. 10Hold TightUpper Body & Grip

    88% made it (7 of 8) · 1 fall · median 9.49 · fastest 7.33 (Rylan Leichner)

By obstacle type

How often athletes made it through each kind of obstacle, hardest first: a quick guide to what to train next.

TypeFlow
Upper Body & Grip79%Knock Knock, Doorknobs, Hold Tight
Other85%Come and Go
Balance87%Tyler's Choice Balance
Walls & Climbing91%Sonic Curve
Moving Obstacles92%Pipe Slider, The Orbiter
Swing & Lache95%Lache Lane, Spidey Swing, Tarzan

By division

Flow course

DivisionClearsAvg ObstaclesMost Falls
Teen Female2 of 729%6.4Knock Knock, Doorknobs2 falls
Teen Male5 of 863%8.3Knock Knock, Doorknobs1 fall

Analytics by NinjaHQ (opens in a new tab). From the official NinjaWorks timing. Updated Nov 8, 12:15 PM; this page catches up about every 10 minutes during the competition. A fall is a run that ended on that obstacle. Medians and fastest times count only completed obstacles.