WNL XII Tier 1 Qualifier #1 Flow Course

Competition Analytics

WNL XII Tier 1 Qualifier #1 + #2 · Sat–Sun, Nov 7–8, 2026 at NinjaFit

Showing Adult Male only. Show everyone

Adult Male

Every athlete in this group, best place first. Tap a name for their run, obstacle by obstacle. Everything below shows this group only.

Highlights

Challenge course: obstacle by obstacle

In course order. The bar is the share of athletes who reached the obstacle and made it. Tap an obstacle for every division, gender and age group.

90% or more made it70–89%Under 70%

  1. 1Swingin AroundSwing & Lache

    100% made it (5 of 5) · no falls · median 10.80 · fastest 7.50 (Matthew Buckner)

  2. 2Dropping ShelvesMoving Obstacles

    100% made it (5 of 5) · no falls · 1 retry · median 13.33 · fastest 11.12 (Aiden Burley)

  3. 3Pole VaultSwing & Lache

    100% made it (5 of 5) · no falls · 1 retry · median 16.77 · fastest 10.81 (Matthew Buckner)

  4. 4Tic Tac BoardsJumps & Precision

    100% made it (5 of 5) · no falls · median 13.93 · fastest 11.12 (Matthew Buckner)

  5. 5Devil StepsBalance

    100% made it (5 of 5) · no falls · median 10.09 · fastest 6.15 (Henry Katrek)

  6. 100% made it (5 of 5) · no falls · 2 retries · median 9.90 · fastest 4.40 (Matthew Buckner)

  7. 7Pull-N-GoUpper Body & Grip

    80% made it (4 of 5) · 1 fall · 1 retry · median 20.50 · fastest 15.71 (Henry Katrek)

  8. 8Tick TockMoving Obstacles

    100% made it (4 of 4) · no falls · median 13.13 · fastest 11.05 (Henry Katrek)

  9. 9French Toast SticksUpper Body & Grip

    100% made it (4 of 4) · no falls · 1 retry · median 16.05 · fastest 13.44 (Matthew Buckner)

  10. 10Lobster TraverseUpper Body & Grip

    100% made it (3 of 3) · no falls · median 21.07 · fastest 17.40 (Matthew Buckner)

By obstacle type

How often athletes made it through each kind of obstacle, hardest first: a quick guide to what to train next.

TypeChallenge
Upper Body & Grip92%Pull-N-Go, French Toast Sticks, Lobster Traverse
Swing & Lache100%Swingin Around, Pole Vault
Moving Obstacles100%Dropping Shelves, Tick Tock
Jumps & Precision100%Tic Tac Boards
Balance100%Devil Steps, Karate Balance

By division

Challenge course

DivisionClearsAvg ObstaclesMost Falls
Adult Male4 of 580%9Pull-N-Go1 fall

Analytics by NinjaHQ (opens in a new tab). From the official NinjaWorks timing. Updated Nov 8, 11:29 AM; this page catches up about every 10 minutes during the competition. A fall is a run that ended on that obstacle. Medians and fastest times count only completed obstacles.