WNL XII Tier 1 Qualifier #1 Flow Course

Competition Analytics

WNL XII Tier 1 Qualifier #1 + #2 · Sat–Sun, Nov 7–8, 2026 at NinjaFit

Showing Young Adult Male only. Show everyone

Miron Edemskii

Home gymSOFLO Ninja AcademyDivisionKids Male

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Each obstacle against the median of the other athletes in the same division who completed it. Green is faster, orange slower.

Flow course

  • 2ndPlaceof 2 in Kids Male
  • 10 of 10Obstacles
  • 2:03.12Time
  • 🥇 Fastest in Kids Male on Lache Lane, Pipe Slider, Tarzan.
  • Hit the buzzer: a full course clear.
#ObstacleTimeMedian of the Division+/− vs the Median
1Lache Lane 🥇 Fastest in division2.90––
2Spidey Swing6.41––
3Tyler's Choice Balance6.05––
4Come and Go9.72––
5Pipe Slider 🥇 Fastest in division5.32––
6The Orbiter45.29––
7Tarzan 🥇 Fastest in division11.22––
8Sonic Curve5.29––
9Knock Knock, Doorknobs17.06––
10Hold Tight Buzzer13.86––

Challenge course

  • 2ndPlaceof 2 in Kids Male
  • 10 of 10Obstacles
  • 2:33.07Time
  • ⚡ Fastest of everyone on Swingin Around.
  • 🥇 Fastest in Kids Male on Tic Tac Boards, Devil Steps.
  • Hit the buzzer: a full course clear.
#ObstacleTimeMedian of the Division+/− vs the Median
1Swingin Around ⚡ Fastest of all4.29––
2Dropping Shelves7.88––
3Pole Vault19.63––
4Tic Tac Boards 🥇 Fastest in division20.71––
5Devil Steps 🥇 Fastest in division7.86––
6Karate Balance9.53––
7Pull-N-Go27.25––
8Tick Tock25.65––
9French Toast Sticks8.57––
10Lobster Traverse Buzzer21.73––

Miron's two courses

ResultFlowChallenge
Place2nd2nd
Obstacles1010
Time2:03.122:33.07
ClearYesYes

By obstacle type, both courses

  • Swing & Lache: made 5 of 5
  • Balance: made 3 of 3
  • Other: made 1 of 1
  • Moving Obstacles: made 4 of 4
  • Walls & Climbing: made 1 of 1
  • Upper Body & Grip: made 5 of 5
  • Jumps & Precision: made 1 of 1

Young Adult Male

Every athlete in this group, best place first. Tap a name for their run, obstacle by obstacle. Everything below shows this group only.

Highlights

Challenge course: obstacle by obstacle

In course order. The bar is the share of athletes who reached the obstacle and made it. Tap an obstacle for every division, gender and age group.

90% or more made it70–89%Under 70%

  1. 1Swingin AroundSwing & Lache

    100% made it (6 of 6) · no falls · 1 retry · median 9.89 · fastest 8.45 (Luke Smith)

  2. 2Dropping ShelvesMoving Obstacles

    83% made it (5 of 6) · 1 fall · 5 retries · median 23.98 · fastest 9.92 (Conrad Schmidt)

  3. 3Pole VaultSwing & Lache

    100% made it (5 of 5) · no falls · median 13.17 · fastest 9.03 (Conrad Schmidt)

  4. 4Tic Tac BoardsJumps & Precision

    100% made it (5 of 5) · no falls · 1 retry · median 21.90 · fastest 11.47 (Conrad Schmidt)

  5. 5Devil StepsBalance

    100% made it (5 of 5) · no falls · median 21.09 · fastest 4.05 (Conrad Schmidt)

  6. 80% made it (4 of 5) · 1 fall · median 10.54 · fastest 5.63 (Luke Smith)

  7. 7Pull-N-GoUpper Body & Grip

    50% made it (2 of 4) · 2 falls · 2 retries · median 24.20 · fastest 11.00 (Conrad Schmidt)

  8. 8Tick TockMoving Obstacles

    100% made it (2 of 2) · no falls · 1 retry · median 23.19 · fastest 11.13 (Conrad Schmidt)

  9. 9French Toast SticksUpper Body & Grip

    100% made it (2 of 2) · no falls · median 19.45 · fastest 11.26 (Carlos Gonzalez)

  10. 10Lobster TraverseUpper Body & Grip

    100% made it (1 of 1) · no falls · median 23.27 · fastest 23.27 (Carlos Gonzalez)

By obstacle type

How often athletes made it through each kind of obstacle, hardest first: a quick guide to what to train next.

TypeChallenge
Upper Body & Grip71%Pull-N-Go, French Toast Sticks, Lobster Traverse
Moving Obstacles88%Dropping Shelves, Tick Tock
Balance90%Devil Steps, Karate Balance
Swing & Lache100%Swingin Around, Pole Vault
Jumps & Precision100%Tic Tac Boards

By division

Challenge course

DivisionClearsAvg ObstaclesMost Falls
Young Adult Male2 of 633%6.2Pull-N-Go2 falls

Analytics by NinjaHQ (opens in a new tab). From the official NinjaWorks timing. Updated Nov 8, 11:52 AM; this page catches up about every 10 minutes during the competition. A fall is a run that ended on that obstacle. Medians and fastest times count only completed obstacles.