WNL XII Tier 1 Qualifier #1 Flow Course

Competition Analytics

WNL XII Tier 1 Qualifier #1 + #2 · Sat–Sun, Nov 7–8, 2026 at NinjaFit

Showing Adult Female only. Show everyone

Jonathan Covington

Home gymOSEGA Gymnastics and Ninja Warrior TrainingDivisionElite Male

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Each obstacle against the median of the other athletes in the same division who completed it. Green is faster, orange slower.

Flow course

  • 5thPlaceof 12 in Elite Male
  • 9 of 10Obstacles
  • 1:04.92Time to Last Obstacle
  • 🥇 Fastest in Elite Male on Tarzan.
  • Lost the most time on Come and Go: 2.74 s slower than the Elite Male median.
  • Best obstacle: Tarzan, 1st fastest of 7 in Elite Male.
  • The run ended on Hold Tight (obstacle 10 of 10).
Against the division medianFasterSlower
  1. Lache Lane−0.37 faster
  2. Spidey Swing+0.16 slower
  3. Tyler's Choice Balance+0.34 slower
  4. Come and Go+2.74 slower
  5. Pipe Slider+2.02 slower
  6. The Orbiter+2.15 slower
  7. Tarzan−0.82 faster
  8. Sonic Curve+0.06 slower
  9. Knock Knock, Doorknobs−1.06 faster
#ObstacleTimeMedian of the Division+/− vs the Median
1Lache Lane1.912.28−0.37
2Spidey Swing3.643.48+0.16
3Tyler's Choice Balance7.016.67+0.34
4Come and Go17.7615.02+2.74
5Pipe Slider7.305.28+2.02
6The Orbiter9.016.86+2.15
7Tarzan 🥇 Fastest in division5.396.21−0.82
8Sonic Curve4.364.30+0.06
9Knock Knock, Doorknobs8.549.60−1.06
10Hold TightFell5.97–

Challenge course

  • 8thPlaceof 12 in Elite Male
  • 7 of 10Obstacles
  • 1:52.34Time to Last Obstacle
  • Lost the most time on Pull-N-Go: 12.60 s slower than the Elite Male median.
  • Best obstacle: Dropping Shelves, 3rd fastest of 11 in Elite Male.
  • The run ended on Tick Tock (obstacle 8 of 10).
  • 2 retries used.
Against the division medianFasterSlower
  1. Swingin Around+3.85 slower
  2. Dropping Shelves−0.94 faster
  3. Pole Vault+1.20 slower
  4. Tic Tac Boards−1.69 faster
  5. Devil Steps−0.35 faster
  6. Karate Balance−0.80 faster
  7. Pull-N-Go+12.60 slower
#ObstacleTimeMedian of the Division+/− vs the Median
1Swingin Around11.407.55+3.85
2Dropping Shelves5.896.83−0.94
3Pole Vault15.9314.73+1.20
4Tic Tac Boards16.8318.52−1.69
5Devil Steps10.3610.71−0.35
6Karate Balance5.306.10−0.80
7Pull-N-Go46.6334.03+12.60
8Tick TockFell28.62–

Jonathan's two courses

ResultFlowChallenge
Place5th8th
Obstacles97
Time1:04.92to last obstacle1:52.34to last obstacle
ClearNoNo

By obstacle type, both courses

  • Upper Body & Grip: made 2 of 3
  • Moving Obstacles: made 3 of 4
  • Swing & Lache: made 5 of 5
  • Balance: made 3 of 3
  • Other: made 1 of 1
  • Walls & Climbing: made 1 of 1
  • Jumps & Precision: made 1 of 1

Adult Female

Every athlete in this group, best place first. Tap a name for their run, obstacle by obstacle. Everything below shows this group only.

Highlights

Flow course: obstacle by obstacle

In course order. The bar is the share of athletes who reached the obstacle and made it. Tap an obstacle for every division, gender and age group.

90% or more made it70–89%Under 70%

  1. 1Lache LaneSwing & Lache

    100% made it (2 of 2) · no falls · median 8.76 · fastest 8.00 (Hannah Fossette)

  2. 2Spidey SwingSwing & Lache

    100% made it (2 of 2) · no falls · median 7.44 · fastest 7.10 (Kristen Ownby)

  3. 50% made it (1 of 2) · 1 fall · median 16.58 · fastest 16.58 (Hannah Fossette)

  4. 100% made it (1 of 1) · no falls · median 10.13 · fastest 10.13 (Hannah Fossette)

  5. 5Pipe SliderMoving Obstacles

    0% made it (0 of 1) · 1 fall

By obstacle type

How often athletes made it through each kind of obstacle, hardest first: a quick guide to what to train next.

TypeFlow
Moving Obstacles0%Pipe Slider
Balance50%Tyler's Choice Balance
Swing & Lache100%Lache Lane, Spidey Swing
Other100%Come and Go

By division

Flow course

DivisionClearsAvg ObstaclesMost Falls
Adult Female0 of 20%3Pipe Slider1 fall

Analytics by NinjaHQ (opens in a new tab). From the official NinjaWorks timing. Updated Nov 8, 11:52 AM; this page catches up about every 10 minutes during the competition. A fall is a run that ended on that obstacle. Medians and fastest times count only completed obstacles.