Showing Masters Male only. Show everyone
JA Jason Almeter Home gym Obstacle Ninja AcademyDivision Masters Male📸 Share Jason's results on Instagram
Each obstacle against the median of the other athletes in the same division who completed it. Green is faster, orange slower.
Flow course 8th Place of 9 in Masters Male 5 of 10 Obstacles 36.94 Time to Last Obstacle Lost the most time on Come and Go : 2.19 s slower than the Masters Male median. Best obstacle: Pipe Slider , 4th fastest of 8 in Masters Male. The run ended on The Orbiter (obstacle 6 of 10). Against the division median Faster SlowerLache Lane +0.42 slower Spidey Swing −0.16 faster Tyler's Choice Balance +0.60 slower Come and Go +2.19 slower Pipe Slider −0.71 faster Challenge course 7th Place of 9 in Masters Male 6 of 10 Obstacles 1:52.78 Time to Last Obstacle Lost the most time on Dropping Shelves : 4.14 s slower than the Masters Male median. Best obstacle: Tic Tac Boards , 3rd fastest of 9 in Masters Male. The run ended on Pull-N-Go (obstacle 7 of 10). 2 retries used. Against the division median Faster SlowerSwingin Around −0.36 faster Dropping Shelves +4.14 slower Pole Vault +1.97 slower Tic Tac Boards −5.93 faster Devil Steps −0.37 faster Karate Balance −1.90 faster Jason's two courses Result Flow Challenge Place 8th 7th Obstacles 5 6 Time 36.94to last obstacle 1:52.78to last obstacle Clear No No
By obstacle type, both courses Upper Body & Grip : made 0 of 1Moving Obstacles : made 2 of 3Swing & Lache : made 4 of 4Balance : made 3 of 3Other : made 1 of 1Jumps & Precision : made 1 of 1Masters Male Every athlete in this group, best place first. Tap a name for their run, obstacle by obstacle. Everything below shows this group only.
Highlights Flow course 🔔 5 Course clears 56% of 9 runs 🔥 Hold Tight Most falls 1 fall · 17% of those who reached it ⚡ 1:04.47 Fastest clear Kevin Sandelin · Masters Male📊 8.4 of 10 Average obstacles median clear 1:21.90 How far runs got Made it Fell (number above)1 Lache Lane: 9 reached it, 9 made it, 0 fell 2 Spidey Swing: 9 reached it, 9 made it, 0 fell 3 Tyler's Choice Balance: 9 reached it, 9 made it, 0 fell 4 Come and Go: 9 reached it, 9 made it, 0 fell 1 5 Pipe Slider: 9 reached it, 8 made it, 1 fell 1 6 The Orbiter: 8 reached it, 7 made it, 1 fell 7 Tarzan: 7 reached it, 7 made it, 0 fell 8 Sonic Curve: 7 reached it, 7 made it, 0 fell 1 9 Knock Knock, Doorknobs: 7 reached it, 6 made it, 1 fell 1 10 Hold Tight: 6 reached it, 5 made it, 1 fell 🔔 5 hit the buzzer
Obstacle number · the full height is all 9 runs
Flow course: obstacle by obstacle In course order. The bar is the share of athletes who reached the obstacle and made it. Tap an obstacle for every division, gender and age group.
90% or more made it 70–89% Under 70%
100% made it (9 of 9) · no falls · median 3.66 · fastest 1.79 (Kevin Sandelin )
100% made it (9 of 9) · no falls · median 4.30 · fastest 3.16 (Kevin Sandelin )
100% made it (9 of 9) · no falls · median 10.17 · fastest 6.91 (Kevin Sandelin )
100% made it (9 of 9) · no falls · median 12.07 · fastest 7.13 (Kevin Sandelin )
89% made it (8 of 9) · 1 fall · median 4.85 · fastest 3.26 (Kevin Sandelin )
88% made it (7 of 8) · 1 fall · median 13.92 · fastest 9.24 (Kevin Sandelin )
100% made it (7 of 7) · no falls · median 6.14 · fastest 4.68 (David Kiser )
100% made it (7 of 7) · no falls · median 7.10 · fastest 4.88 (Kevin Sandelin )
86% made it (6 of 7) · 1 fall · median 17.63 · fastest 13.83 (Aaron McGee )
83% made it (5 of 6) · 1 fall · median 13.13 · fastest 7.81 (Kevin Sandelin )
By obstacle type How often athletes made it through each kind of obstacle, hardest first: a quick guide to what to train next.
Type Flow Upper Body & Grip 85% Knock Knock, Doorknobs, Hold Tight Moving Obstacles 88% Pipe Slider, The Orbiter Swing & Lache 100% Lache Lane, Spidey Swing, Tarzan Balance 100% Tyler's Choice Balance Other 100% Come and Go Walls & Climbing 100% Sonic Curve
By division Flow course Division Clears Avg Obstacles Most Falls Masters Male 5 of 956% 8.4 Hold Tight1 fall
Analytics by NinjaHQ (opens in a new tab) . From the official NinjaWorks timing. Updated Nov 8, 11:40 AM; this page catches up about every 10 minutes during the competition. A fall is a run that ended on that obstacle. Medians and fastest times count only completed obstacles.