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JA Jason Almeter Home gym Obstacle Ninja AcademyDivision Masters Male📸 Share Jason's results on Instagram
Each obstacle against the median of the other athletes in the same division who completed it. Green is faster, orange slower.
Flow course 8th Place of 9 in Masters Male 5 of 10 Obstacles 36.94 Time to Last Obstacle Lost the most time on Come and Go : 2.19 s slower than the Masters Male median. Best obstacle: Pipe Slider , 4th fastest of 8 in Masters Male. The run ended on The Orbiter (obstacle 6 of 10). Against the division median Faster SlowerLache Lane +0.42 slower Spidey Swing −0.16 faster Tyler's Choice Balance +0.60 slower Come and Go +2.19 slower Pipe Slider −0.71 faster Challenge course 7th Place of 9 in Masters Male 6 of 10 Obstacles 1:52.78 Time to Last Obstacle Lost the most time on Dropping Shelves : 4.14 s slower than the Masters Male median. Best obstacle: Tic Tac Boards , 3rd fastest of 9 in Masters Male. The run ended on Pull-N-Go (obstacle 7 of 10). 2 retries used. Against the division median Faster SlowerSwingin Around −0.36 faster Dropping Shelves +4.14 slower Pole Vault +1.97 slower Tic Tac Boards −5.93 faster Devil Steps −0.37 faster Karate Balance −1.90 faster Jason's two courses Result Flow Challenge Place 8th 7th Obstacles 5 6 Time 36.94to last obstacle 1:52.78to last obstacle Clear No No
By obstacle type, both courses Upper Body & Grip : made 0 of 1Moving Obstacles : made 2 of 3Swing & Lache : made 4 of 4Balance : made 3 of 3Other : made 1 of 1Jumps & Precision : made 1 of 1Masters Male Every athlete in this group, best place first. Tap a name for their run, obstacle by obstacle. Everything below shows this group only.
Highlights Challenge course 🔔 3 Course clears 33% of 9 runs 🔥 Pull-N-Go Most falls 3 falls · 38% of those who reached it 🔁 Pull-N-Go Most retries 4 retries by 4 athletes ⚡ 3:03.43 Fastest clear Kevin Sandelin · Masters Male📊 7.4 of 10 Average obstacles median clear 3:18.42 How far runs got Made it Fell (number above)1 Swingin Around: 9 reached it, 9 made it, 0 fell 2 Dropping Shelves: 9 reached it, 9 made it, 0 fell 3 Pole Vault: 9 reached it, 9 made it, 0 fell 4 Tic Tac Boards: 9 reached it, 9 made it, 0 fell 5 Devil Steps: 9 reached it, 9 made it, 0 fell 1 6 Karate Balance: 9 reached it, 8 made it, 1 fell 3 7 Pull-N-Go: 8 reached it, 5 made it, 3 fell 2 8 Tick Tock: 5 reached it, 3 made it, 2 fell 9 French Toast Sticks: 3 reached it, 3 made it, 0 fell 10 Lobster Traverse: 3 reached it, 3 made it, 0 fell 🔔 3 hit the buzzer
Obstacle number · the full height is all 9 runs
Challenge course: obstacle by obstacle In course order. The bar is the share of athletes who reached the obstacle and made it. Tap an obstacle for every division, gender and age group.
90% or more made it 70–89% Under 70%
100% made it (9 of 9) · no falls · median 12.27 · fastest 9.75 (Kevin Sandelin )
100% made it (9 of 9) · no falls · 3 retries · median 17.92 · fastest 9.62 (Kevin Sandelin )
100% made it (9 of 9) · no falls · 1 retry · median 24.80 · fastest 17.02 (David Kiser )
100% made it (9 of 9) · no falls · median 24.38 · fastest 14.41 (David Kiser )
100% made it (9 of 9) · no falls · median 23.07 · fastest 15.27 (Aaron McGee )
89% made it (8 of 9) · 1 fall · 1 retry · median 9.75 · fastest 6.54 (Kevin Sandelin )
63% made it (5 of 8) · 3 falls · 4 retries · median 48.42 · fastest 28.75 (Kevin Sandelin )
60% made it (3 of 5) · 2 falls · 2 retries · median 29.22 · fastest 21.87 (David Kiser )
100% made it (3 of 3) · no falls · 2 retries · median 22.71 · fastest 18.46 (David Kiser )
100% made it (3 of 3) · no falls · median 18.62 · fastest 16.15 (Aaron McGee )
By obstacle type How often athletes made it through each kind of obstacle, hardest first: a quick guide to what to train next.
Type Challenge Upper Body & Grip 79% Pull-N-Go, French Toast Sticks, Lobster Traverse Moving Obstacles 86% Dropping Shelves, Tick Tock Balance 94% Devil Steps, Karate Balance Swing & Lache 100% Swingin Around, Pole Vault Jumps & Precision 100% Tic Tac Boards
By division Challenge course Division Clears Avg Obstacles Most Falls Masters Male 3 of 933% 7.4 Pull-N-Go3 falls
Analytics by NinjaHQ (opens in a new tab) . From the official NinjaWorks timing. Updated Nov 8, 11:40 AM; this page catches up about every 10 minutes during the competition. A fall is a run that ended on that obstacle. Medians and fastest times count only completed obstacles.