WNL XII Tier 1 Qualifier #1 Flow Course

Competition Analytics

WNL XII Tier 1 Qualifier #1 + #2 · Sat–Sun, Nov 7–8, 2026 at NinjaFit

Showing Adult Male only. Show everyone

Dylan Fessler

“Rootbeer Ninja”

Home gymNinjaFit ATL Host gymDivisionTeen Male

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Each obstacle against the median of the other athletes in the same division who completed it. Green is faster, orange slower.

Flow course

  • 4thPlaceof 8 in Teen Male
  • 10 of 10Obstacles
  • 1:05.47Time
  • 🥇 Fastest in Teen Male on The Orbiter, Sonic Curve.
  • Lost the most time on Knock Knock, Doorknobs: 1.19 s slower than the Teen Male median.
  • Best obstacle: The Orbiter, 1st fastest of 7 in Teen Male.
  • Hit the buzzer: a full course clear.
Against the division medianFasterSlower
  1. Lache Lane−0.05 faster
  2. Spidey Swing−0.19 faster
  3. Tyler's Choice Balance+0.23 slower
  4. Come and Go−0.63 faster
  5. Pipe Slider−1.01 faster
  6. The Orbiter−2.36 faster
  7. Tarzan−0.09 faster
  8. Sonic Curve−0.89 faster
  9. Knock Knock, Doorknobs+1.19 slower
  10. Hold Tight+0.36 slower
#ObstacleTimeMedian of the Division+/− vs the Median
1Lache Lane2.953.00−0.05
2Spidey Swing3.313.50−0.19
3Tyler's Choice Balance7.727.49+0.23
4Come and Go8.489.11−0.63
5Pipe Slider7.428.43−1.01
6The Orbiter 🥇 Fastest in division6.348.70−2.36
7Tarzan5.775.86−0.09
8Sonic Curve 🥇 Fastest in division4.785.67−0.89
9Knock Knock, Doorknobs9.228.03+1.19
10Hold Tight Buzzer9.499.13+0.36

Challenge course

  • 5thPlaceof 9 in Teen Male
  • 5 of 10Obstacles
  • 1:03.05Time to Last Obstacle
  • Lost the most time on Tic Tac Boards: 1.36 s slower than the Teen Male median.
  • Best obstacle: Dropping Shelves, 3rd fastest of 6 in Teen Male.
  • The run ended on Karate Balance (obstacle 6 of 10).
  • 1 retry used.
Against the division medianFasterSlower
  1. Swingin Around+0.45 slower
  2. Dropping Shelves−0.11 faster
  3. Pole Vault−0.65 faster
  4. Tic Tac Boards+1.36 slower
  5. Devil Steps−1.96 faster
#ObstacleTimeMedian of the Division+/− vs the Median
1Swingin Around9.408.95+0.45
2Dropping Shelves13.7913.90−0.11
3Pole Vault12.4913.14−0.65
4Tic Tac Boards13.4912.13+1.36
5Devil Steps13.8915.85−1.96
6Karate BalanceFell5.45–

Dylan's two courses

ResultFlowChallenge
Place4th5th
Obstacles105
Time1:05.471:03.05to last obstacle
ClearYesNo

By obstacle type, both courses

  • Balance: made 2 of 3
  • Swing & Lache: made 5 of 5
  • Other: made 1 of 1
  • Moving Obstacles: made 3 of 3
  • Walls & Climbing: made 1 of 1
  • Upper Body & Grip: made 2 of 2
  • Jumps & Precision: made 1 of 1

Adult Male

Every athlete in this group, best place first. Tap a name for their run, obstacle by obstacle. Everything below shows this group only.

Highlights

Flow course: obstacle by obstacle

In course order. The bar is the share of athletes who reached the obstacle and made it. Tap an obstacle for every division, gender and age group.

90% or more made it70–89%Under 70%

  1. 1Lache LaneSwing & Lache

    100% made it (5 of 5) · no falls · median 2.84 · fastest 2.17 (Henry Katrek)

  2. 2Spidey SwingSwing & Lache

    100% made it (5 of 5) · no falls · median 3.88 · fastest 3.56 (Matthew Buckner)

  3. 100% made it (5 of 5) · no falls · median 8.61 · fastest 7.24 (Matthew Buckner)

  4. 100% made it (5 of 5) · no falls · median 17.30 · fastest 14.06 (Chad Hohn)

  5. 5Pipe SliderMoving Obstacles

    100% made it (5 of 5) · no falls · median 5.43 · fastest 4.56 (Henry Katrek)

  6. 6The OrbiterMoving Obstacles

    80% made it (4 of 5) · 1 fall · median 8.89 · fastest 8.13 (Matthew Buckner)

  7. 7TarzanSwing & Lache

    100% made it (4 of 4) · no falls · median 6.19 · fastest 5.61 (Chad Hohn)

  8. 8Sonic CurveWalls & Climbing

    100% made it (4 of 4) · no falls · median 5.85 · fastest 5.29 (Henry Katrek)

  9. 9Knock Knock, DoorknobsUpper Body & Grip

    100% made it (4 of 4) · no falls · median 10.83 · fastest 8.92 (Henry Katrek)

  10. 10Hold TightUpper Body & Grip

    50% made it (2 of 4) · 2 falls · median 8.37 · fastest 6.32 (Matthew Buckner)

By obstacle type

How often athletes made it through each kind of obstacle, hardest first: a quick guide to what to train next.

TypeFlow
Upper Body & Grip75%Knock Knock, Doorknobs, Hold Tight
Moving Obstacles90%Pipe Slider, The Orbiter
Swing & Lache100%Lache Lane, Spidey Swing, Tarzan
Balance100%Tyler's Choice Balance
Other100%Come and Go
Walls & Climbing100%Sonic Curve

By division

Flow course

DivisionClearsAvg ObstaclesMost Falls
Adult Male2 of 540%8.6Hold Tight2 falls

Analytics by NinjaHQ (opens in a new tab). From the official NinjaWorks timing. Updated Nov 8, 11:52 AM; this page catches up about every 10 minutes during the competition. A fall is a run that ended on that obstacle. Medians and fastest times count only completed obstacles.