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Each obstacle against the median of the other athletes in the same division who completed it. Green is faster, orange slower.
Flow course 1st Place of 8 in Teen Male 10 of 10 Obstacles 1:01.57 Time ⚡ Fastest of everyone on Come and Go . 🥇 Fastest in Teen Male on Spidey Swing , Pipe Slider . Lost the most time on Knock Knock, Doorknobs : 0.56 s slower than the Teen Male median. Best obstacle: Spidey Swing , 1st fastest of 8 in Teen Male. Hit the buzzer: a full course clear. Against the division median Faster SlowerLache Lane +0.05 slower Spidey Swing −0.35 faster Tyler's Choice Balance −1.69 faster Come and Go −2.86 faster Pipe Slider −1.64 faster The Orbiter +0.34 slower Tarzan −0.25 faster Sonic Curve −0.58 faster Knock Knock, Doorknobs +0.56 slower Hold Tight −1.98 faster Challenge course 7th Place of 9 in Teen Male 1 of 10 Obstacles 8.22 Time to Last Obstacle Best obstacle: Swingin Around , 3rd fastest of 9 in Teen Male. The run ended on Dropping Shelves (obstacle 2 of 10). 1 retry used. Against the division median Faster SlowerSwingin Around −1.31 faster Agustin's two courses Result Flow Challenge Place 1st 7th Obstacles 10 1 Time 1:01.57 8.22to last obstacle Clear Yes No
By obstacle type, both courses Moving Obstacles : made 2 of 3Swing & Lache : made 4 of 4Balance : made 1 of 1Other : made 1 of 1Walls & Climbing : made 1 of 1Upper Body & Grip : made 2 of 2Teen Male Every athlete in this group, best place first. Tap a name for their run, obstacle by obstacle. Everything below shows this group only.
Highlights Challenge course 🔔 3 Course clears 33% of 9 runs 🔥 Dropping Shelves Most falls 3 falls · 33% of those who reached it 🔁 Dropping Shelves Most retries 3 retries by 3 athletes ⚡ 2:19.98 Fastest clear Rylan Leichner · Teen Male📊 5.2 of 10 Average obstacles median clear 2:44.64 How far runs got Made it Fell (number above)1 Swingin Around: 9 reached it, 9 made it, 0 fell 3 2 Dropping Shelves: 9 reached it, 6 made it, 3 fell 3 Pole Vault: 6 reached it, 6 made it, 0 fell 1 4 Tic Tac Boards: 6 reached it, 5 made it, 1 fell 5 Devil Steps: 5 reached it, 5 made it, 0 fell 1 6 Karate Balance: 5 reached it, 4 made it, 1 fell 1 7 Pull-N-Go: 4 reached it, 3 made it, 1 fell 8 Tick Tock: 3 reached it, 3 made it, 0 fell 9 French Toast Sticks: 3 reached it, 3 made it, 0 fell 10 Lobster Traverse: 3 reached it, 3 made it, 0 fell 🔔 3 hit the buzzer
Obstacle number · the full height is all 9 runs
Challenge course: obstacle by obstacle In course order. The bar is the share of athletes who reached the obstacle and made it. Tap an obstacle for every division, gender and age group.
90% or more made it 70–89% Under 70%
100% made it (9 of 9) · no falls · 1 retry · median 9.40 · fastest 7.13 (James Huck )
67% made it (6 of 9) · 3 falls · 3 retries · median 13.85 · fastest 11.74 (James Huck )
100% made it (6 of 6) · no falls · 1 retry · median 12.82 · fastest 11.29 (Jack Odell )
83% made it (5 of 6) · 1 fall · 1 retry · median 12.69 · fastest 11.03 (Rylan Leichner )
100% made it (5 of 5) · no falls · median 13.89 · fastest 9.41 (Rylan Leichner )
80% made it (4 of 5) · 1 fall · 1 retry · median 5.45 · fastest 5.04 (Jack Odell )
75% made it (3 of 4) · 1 fall · 2 retries · median 36.24 · fastest 25.10 (Rylan Leichner )
100% made it (3 of 3) · no falls · median 17.09 · fastest 14.89 (James Huck )
100% made it (3 of 3) · no falls · 1 retry · median 16.13 · fastest 10.52 (Rylan Leichner )
100% made it (3 of 3) · no falls · median 25.91 · fastest 23.53 (Jack Odell )
By obstacle type How often athletes made it through each kind of obstacle, hardest first: a quick guide to what to train next.
Type Challenge Moving Obstacles 75% Dropping Shelves, Tick Tock Jumps & Precision 83% Tic Tac Boards Balance 90% Devil Steps, Karate Balance Upper Body & Grip 90% Pull-N-Go, French Toast Sticks, Lobster Traverse Swing & Lache 100% Swingin Around, Pole Vault
By division Challenge course Division Clears Avg Obstacles Most Falls Teen Male 3 of 933% 5.2 Dropping Shelves3 falls
Analytics by NinjaHQ (opens in a new tab) . From the official NinjaWorks timing. Updated Nov 8, 11:40 AM; this page catches up about every 10 minutes during the competition. A fall is a run that ended on that obstacle. Medians and fastest times count only completed obstacles.